It can hurt itself with its own explosions from its Magic Missile and Firebolt attacks.Due to the wands it summons occasionally copying spells used against it, self harming spells such as Omega Disk Projectile, Omega Black Hole and Plasma Beam can be very effective against it.While wands that cast Personal Gravity Field automatically can be found it should also be possible to include this into a spell as an endless cast using the alpha or omega spells. Depending on the loadout of its wands this can also make it deal massive damage to itself. This renders the bosses polymorph, blinding and silence attacks almost harmless. The Personal Gravity Field spell can be used to cause all but the fastest projectiles, mainly those fired from its wands, to stick around and orbit the boss.Getting hit by any of its polymorphing or blinding blasts is almost guaranteed to result in the end of the the run - this perk, preferably in combination with an Energy Shield spell, will make those attacks much easier to avoid. The Projectile Repulsion Field perk is borderline necessary for fighting the Connoisseur if you can't get to cover quickly.Attacks that rapidly hit it, such as Damage Field, will turn the fight into a bullet hell if you don't have Ambrosia to prevent damage or the Teleport Bolt spell for easy getaways, this will certainly lead to your death. It summons more wands to retaliate against taking damage.Staining yourself with Berserkium, or going invisible through Invisiblium or the Invisibility perk, will make the Connoisseur of Wands stop approaching you (its summoned wands will still target you).Damage Field ignores its shield, offering an alternative way to fight it.It is also immune to Freezing, so it cannot be instantly killed by any melee attacks. Spells To Power in combination with any spell that casts many projectiles, such as square barrier, is extremely effective, however, it takes almost no damage from Spells To Power with Freezing Gaze. Due to the shield it will summon upon being hit, it is advised to fight it with a slower, higher damage-per-hit wand, as opposed to the more popular rapid fire wands.However, it will still be able to burrow through the rock with its body. This can be especially effective when done through Extremely Dense Rock, as the Connoisseur's explosive attacks will not be able to destroy this cover. If the player is capable of using the spell often, Black Hole can be used to create cover on demand.Just be sure to clear out the biome of enemies beforehand. The Snowy Depths, with its multiple sections of disconnected terrain, is an ideal battleground for this.Move to another piece of cover when its destroyed. Make generous use of cover the amount of spells it puts out make it very hard to simply dodge its projectiles, even from far away, and the player will most importantly want to avoid getting polymorphed.Additionally, it will drop two destructive unlockable spells, Matosade and Meteorisade, which will be permanently unlocked for the player. On following kills it will no longer drop the Full Heal. Upon being defeated for the first time, the Connoisseur of Wands will disintegrate, drop two wands, tier 5 non-shuffle and a tier 6, and a Full Heal. The fire rate of the wand depends on the spell it uses, firing weaker spells faster, and firing stronger spells slower. This wand can fire one of several randomly chosen spells, such as Bouncing Burst, any of the Magic Missile variants, any of the Firebolt variants, and more. Spawns a random wand, which fires at the player several times before disappearing.An all-around blast of many teleporting projectiles, similar to those fired by the Siirtäjämestari.An all-around blast of many wand-disabling projectiles, similar to those fired by the Maadoittajamestari.An all-around blast of many blinding projectiles, similar to those fired by the Sokaisunmestari.Being hit by one of these projectiles while already polymorphed will instantly kill the player, as with any other attack. An all-around blast of many polymorphing projectiles, which home and accelerate towards the player.Once it starts chasing the player, it is quite persistent and will not stop until the player runs far enough away. Additionally, it is capable of digging through all terrain using its body, in a similar manner to that of the Lukki. It is resistant to most types of damage, nearly every status effect, and generates a unique counter shield for roughly 1-2 seconds every time it takes damage. It attacks using a wide variety of spells, some of which turn the player into a Sheep, similarly to Polymorphine, some of which cause blindness, similar to the attacks of the Sokaisunmestari, and it can also summon floating wands that cast one of several random spells. The Connoisseur of Wands is arguably the single most dangerous enemy in the entire game.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |